100,000 Tickets - Privacy Policy

100,000 Tickets is a game made by Cubequad. This page explains what the game sends to us while you play, why, and how to turn it off.
We never sell this data, never use it for advertising, and never share it with anyone beyond the services that store it for us: Hostinger for gameplay data, and Hostinger and Discord for bug reports you choose to send.

What the game sends

While "Share Gameplay Data" is on (it is on by default), the game sends us:

What the game never sends

Gameplay data never includes your name, email address, Steam account, computer name or any hardware serial number. Our server sees the internet address of each request, as every web server does. It uses it only to stop floods of requests, stores it only in a scrambled, one-way form, and never saves it with your gameplay data. Hostinger, our web host, may also keep it in its standard access logs.

Why we collect it

To see where players get stuck, lose interest or stop playing, to tune the game's pacing, and to find and fix crashes and slow performance.

Where it is kept and for how long

On Cubequad's own server, hosted by Hostinger. The minute-by-minute readings (play time, frame rate, memory use and progress counts) are deleted after 180 days. Everything else, including the events and technical details listed above and summaries such as when a milestone was first reached, is kept while the game is supported unless you ask us to delete it.

Your choices

Bug reports

If the game closes unexpectedly, it offers to send us a bug report the next time it starts, and a report can also be sent from the game's bug report screen. Nothing is sent unless you press Send. This is separate from "Share Gameplay Data", so a report can be sent while sharing is off. A report contains:

A report goes first to Cubequad's own server, hosted by Hostinger, which passes it on to a private channel on Cubequad's Discord server and then deletes its copy. If Discord can't take a report, the server keeps it for up to 14 days, trying again, and then deletes it. Discord stores the reports it receives, under its own privacy policy. As with gameplay data, our server uses your internet address only to stop floods of requests and stores it only in a scrambled, one-way form. We use reports only to find and fix problems. To have a report deleted, email cubequad@gmail.com.

Children's Privacy

The game is not directed at children under 13, and we do not knowingly collect data from them. If you believe a child under 13 has sent us data, contact us and we will delete it.

Changes to This Privacy Policy

We may update this policy from time to time. Changes are posted on this page and take effect when they are posted.

Contact Us

Questions about this policy: cubequad@gmail.com